Rarely explained, lots of immune shields and timers and endless respawns,
Whatever happened to the joy of running around killing stuff and the fantasy of being a powerful guardian?
Devs have some crazy bad assumption that their gimmicks are all fun, no matter how tedious or unimmersive
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I feel like it should’ve been explained more, like a separate first time Arena. Just so people don’t get confused and have a bad experience. I just make sure to check the statues and read what is the thing to do or thing to avoid. But it’s a little tedious to check every time you come back from a world. Or other times I pull my ghost to check what to do to empower the team.