Rarely explained, lots of immune shields and timers and endless respawns,
Whatever happened to the joy of running around killing stuff and the fantasy of being a powerful guardian?
Devs have some crazy bad assumption that their gimmicks are all fun, no matter how tedious or unimmersive
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The problem is so many people flood these forums complaining that PvE is too difficult and the mechanics are too complex. So now they just try to make them mediocre and not essential to completing the encounter.