This crap has to stop or change. Using a mode/map that was designed at a different time for different reasons as a GM is just ignorant. The current GM was not designed or even thought of to be a GM conversion. Enemies are damn near out of range at the start but can still one shot you across the map. Barrier servitors hiding behind walls yet you cant get any angle to take a shot and if you do it runs away.,...oh and go figure the 1 shot snipers, all 9 of them in 2 spots continuously respawn. All this bs going on and you now have a mech with enough HP to eat 3 supers and all the heavy and still stand there.
Bell encounter are you f'ing kidding me? A room with nowhere to hide and adds spawning in huge mobs with huge HP pools and they are literally in your lap. Remember a GM is about NEVER getting hit as everything 1 or 2 shots you. Last boss is an even bigger joke. Nothing like a super boss phase where they can use infinite supers that can blow you off a map even if behind cover. Add in a touch of the never ending no better ideas of everything is a turret in disguise and fires without end using splash damage just makes this the least fun thing to do on this planet. Also lovely adds that can lob a grenade across the map off 2 walls and land in your lap all while all this is going on.
The Battlegrounds are NOT GM's and need to be totally spun around with add density, locations and spawn rates at a minimum. This is why people are dumping this game in droves, there is no fun left in anything in it. All just a grueling slog of bs. I swear these devs absolutely hate the people that play this game. Seems most of these dumb ideas are intentional solely done to make all of us miserable.
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I can't upvote this enough. These battlegrounds were never designed to be nightfalls. Regular strikes is one thing, but these never should've been made into nightfalls, much less GM's ffs. IDK what bungie was thinking with this hairbrained idea, other than the obvious "lets recycle what we can so we don't have to make new strikes." They could've brought back all the sunset strikes a long time ago and accomplished the same thing only without all the frustration. The fact they're STILL using these battlegrounds for GM's proves how little they care about fan feedback and how tone deaf they are in general. At least they finally removed those -blam!- modifiers after only 1 episode, but them keeping these battleground GM's around for so long is almost way worse than even the worst modifier ever was. I'd gladly take oscillation making a comeback over being forced to grind more battlegrounds for a sidearm roll I'll apprently never get - 10 or so runs later and I still don't have the roll I'm chasing. The worst part of all this: battlegrounds appear to be the majority of GM's this episode. They really know how to stick it to their fans. I've never seen a more toxic dev in my long years of gaming, and that's really saying something.