Rarely explained, lots of immune shields and timers and endless respawns,
Whatever happened to the joy of running around killing stuff and the fantasy of being a powerful guardian?
Devs have some crazy bad assumption that their gimmicks are all fun, no matter how tedious or unimmersive
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Are you talking about Rushdown or CoB. There are healing and some immunity mechanics.... However, often what looks to be an immunity shield ISN'T. You can still dmg and kill some of those bosses without playing to the mechanic and dropping what appears to be an immunity shield. We're so strong now, if the game didn't have those mechanics these boss rush modes would be lame, imo.