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Destiny 2

Discuss all things Destiny 2.
3/14/2025 12:38:19 AM
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Tedious pve mechanics

Rarely explained, lots of immune shields and timers and endless respawns, Whatever happened to the joy of running around killing stuff and the fantasy of being a powerful guardian? Devs have some crazy bad assumption that their gimmicks are all fun, no matter how tedious or unimmersive

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  • It seems as though they have the intensity on a dial and can higher or lower it at will. Me and some clan mates decided to do a few nightfalls to get the Lotus Eater, and were annoyed when we launched to find out it wasn't the lake of shadows as advertised, but this cosmodrome battleground that none of us enjoy. The first run seemed rather easy, and in the final boss stage, we were all commenting on how much damage the synaptic spears were doing, and how high we seemed to be jumping compared to normal, which made it a lot of fun and definitely more enjoyable than usual. However, as we did more runs, it was as though the difficulty was being cranked up. We had more deaths and it was taking longer with each run, and one of our teams actually thought they had launched into the highest difficulty by mistake. The fact that could swap weapons during the run proved otherwise. Anyone else encountered this fluctuation of power during this nightfall?

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  • It’s more of the Lightfail / Neomuna flavour…a relative few enjoy that level of intensity…a majority of the rest of us (Casuals) - don’t! This old tortoise aims to play for fun and relaxation…so, stuff that ain’t - I steer clear of… For example: Supremacy - too many mote thieves / tortoise movement speed too slow / just don’t like the mode. The Boss Rush mode - everything is at hyper speeds / way too tanky for this vanilla build tortoise / doable but not enjoyable. Same as per WQ Legend mode… etc…🧐 Just my 2d worth. YMMV 👈 That is all. Ease Springs! 🫡 MDGA

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  • The joy part as you mentioned was taken out from so many tryhards out there begging for the game to be made harder while also ignoring the fact they could just do Master content at all times instead of begging for even partols to be made worse. Bungie listened and added Power Disabled/Minus Power to everything now, negating the whole point of the power system to begin with, which was to actually let you become stronger than the activity. Now it's always disadvantage for no good reason.

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    • true, 1+1 needs a tutorial

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    • Killed my enthusiasm for the game.

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    • Would you rather Option A: watch the guardian use their paracausal powers for the greater good Or Option B: the guardian does their taxes We seem to have chosen option B

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    • If you just watch the map it tells you what to do literal giant circles with arrows above them lol.

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    • Are you talking about Rushdown or CoB. There are healing and some immunity mechanics.... However, often what looks to be an immunity shield ISN'T. You can still dmg and kill some of those bosses without playing to the mechanic and dropping what appears to be an immunity shield. We're so strong now, if the game didn't have those mechanics these boss rush modes would be lame, imo.

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      • Endless respawn is good tough

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