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Destiny 2

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3/13/2025 3:34:36 AM
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Battlegrounds were never intended to be GM level content

This crap has to stop or change. Using a mode/map that was designed at a different time for different reasons as a GM is just ignorant. The current GM was not designed or even thought of to be a GM conversion. Enemies are damn near out of range at the start but can still one shot you across the map. Barrier servitors hiding behind walls yet you cant get any angle to take a shot and if you do it runs away.,...oh and go figure the 1 shot snipers, all 9 of them in 2 spots continuously respawn. All this bs going on and you now have a mech with enough HP to eat 3 supers and all the heavy and still stand there. Bell encounter are you f'ing kidding me? A room with nowhere to hide and adds spawning in huge mobs with huge HP pools and they are literally in your lap. Remember a GM is about NEVER getting hit as everything 1 or 2 shots you. Last boss is an even bigger joke. Nothing like a super boss phase where they can use infinite supers that can blow you off a map even if behind cover. Add in a touch of the never ending no better ideas of everything is a turret in disguise and fires without end using splash damage just makes this the least fun thing to do on this planet. Also lovely adds that can lob a grenade across the map off 2 walls and land in your lap all while all this is going on. The Battlegrounds are NOT GM's and need to be totally spun around with add density, locations and spawn rates at a minimum. This is why people are dumping this game in droves, there is no fun left in anything in it. All just a grueling slog of bs. I swear these devs absolutely hate the people that play this game. Seems most of these dumb ideas are intentional solely done to make all of us miserable.

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  • Edited by Althanash: 3/13/2025 7:38:59 PM
    "Enemies are damn near out of range at the start but can still one shot you across the map. Barrier servitors hiding behind walls yet you cant get any angle to take a shot and if you do it runs away.,...oh and go figure the 1 shot snipers, all 9 of them in 2 spots continuously respawn" Close the gap and stop standing still. "Barrier servitors hiding behind walls yet you cant get any angle to take a shot and if you do it runs away.,...oh and go figure the 1 shot snipers, all 9 of them in 2 spots continuously respawn." Freeze them / suspend them / rocket side arm them / Arbalest them "Bell encounter are you f'ing kidding me? A room with nowhere to hide and adds spawning in huge mobs with huge HP pools and they are literally in your lap" Enter the bell room go to the left like you're heading for next encounter, to the right is a somewhat decent hiding spot. Not a perfect spot to hide. But best spot in that room. You gotta go there during spawn ins or you're pinned down for a while. When enemies spawn by that location (I believe it's Barrier knights and trash mobs). Pour it on an kill them all. "Nothing like a super boss phase where they can use infinite supers that can blow you off a map even if behind cover" Add control is your best friend here. Keep the adds low as possible and use available cover during Savathuns Phases and you'll be good to go. As for it being a hard GM..........there's been worse times for GMs....... Anyone remember Garden World? Edit: Nice to return to the swathe of downvoting.........and you wonder why no one wants to teach anyone anymore x)

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