First TLW, now Tommy's. Lodestar had "too much aim assist" and was disabled for weeks. RDM is making pvp (more) miserable. Disable it [b]ASAP[/b]
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Imagine being mad for dying to a Primary at 20 meters in a 40 meter meta.
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… wait are you complaining about the gun that is designed to be hip fired is good when pared with an exotic that is designed to help weapons made for hipfire? This is like the entire “your surprised that the defence super is good at defending” from that video with skeletor and He-man
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Edited by Zuddy: 3/12/2025 7:58:27 PMNerf, the Titans, because they all but nerfed the hunters into the ground. There’s not an actual good build out there right now for the hunter.
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Have yet to come across them. Titans overpowered bolt charge on the other hand…
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Another Whinelock who won’t be satisfied until hunter just isn’t allowed inside PvP. Crazy how every time you guys cry hunter is nerfed IMMEDIATELY. But when something is broken on whinelock it’s always “at a later date” LOL
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It’d be hilarious to see 6 invis PUCCIES with rdm in guardian game PvP lmao Also six titan behind endless shields tbf lol
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I see this all the time. The problem is how everyone focuses on other classes and their advantages, claiming them OP without focusing on their own OP strats, like Titans with their Bolt Charge Barricades. That's not to say RDMs aren't OP, but it's funny when people cry about one thing claiming it's the "only problem with PVP right now." The reason Tommy's Matchbook is excelling in PVP is the fact that despite it's range sucking, the TTK is extremely high. From what I hear it can even go under half a second when firing while overheated (don't quote me on that). It get's even better, though when RDMs are boosting its hip-fire stats. I'd say do a precision tuning to certain problematic weapons instead of a full nerf. This means weapons that don't seem problematic like the BXR-Battler from the fact that I haven't seen it mentioned on the forums, would be unaffected. You could also instead reverse the "firing-affinity" of weapons, making hip-fire based weapons more effective at ADS fire and vice versa, creating some... Interesting effects.
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Since I’m in Vegas, let me get this straight. Kills refund dodges, increases mobility and hipfire, and lets you stow 3 dodges?
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Edited by Guardian,Archon Of Light: 3/11/2025 11:39:14 PMJust disable all weapons, armor and abilities We will have emote contests in PvP Then people would be asking for emotes to be nerfed/disabled I have gave up the war, just kicking back and watching it all burn down
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Lol I really can't believe people still play bungie pvp. Nintendo has better connections than these clowns.
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ps5/controller and NOTHING else: i used this combo but couldnt see any advantage sorry
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There are fine ppl need to stop complaining some ppl love to see the world burn. Wait untill ppl find out about now’s hahahahah love it
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RDM was nerfed/disabled right after its initial introduction, wasn't it? How has it made its way back and is it as op as in its heydays? The Telesto of exotic armour? 😉👍😂
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Edited by Kiro - 13: 3/11/2025 7:38:03 AMIts an exotic that has the benefit of multiple exotics rolled into one. Three charges of dodge is more then "exotic" enough & should be all Radiant Dance Machines provides. Also what happens when [i][b]Armor 3.0[/b][/i] comes out with the Tex Mechanica set bonus? The one that provides at hip weapon enhancements Bungie spoiled a few months back. Just more problems, which is why the armor(RDM) should be dealt with and not the weapons.
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Honestly I don't even use it for the hip fire buff. They can just remove it.