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3/10/2025 9:46:56 PM
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Can Bungie disable Radiant Dance Machine in PVP until its nerfed !!!!!!!!!!!!!

it's not fun facing invisible hunters using Radiant Dance Machine with broken hip fire weapon and ruining pvp experience

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  • They already nerfed the exotic n guns dude

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  • 🚑😭

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    • Nah

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    • I would rather see a team rocking RDM than a hand cannon, shotgun, and stompee’s every single day. Stop crying asking for nerfs.

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      • Gunslingers be gunslinging, thought everyone wanted more gun play? Guess everyone just cannot be happy at all.

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      • titans can one shot melee warlocks can burn you to death it takes 2 golden gun shots to kill a super, but a warlock can tickle me with one home tracking ice ball and then pop me from anywhere or fire a homing nuke that kills me 3 buildings away hunters can handle the mid range with hip fire and suddenly theyre broken? nonsense, crutch on all your crutches and shhhhh

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        • Edited by Dad,OutForMilk(Timelost): 3/12/2025 9:23:45 AM
          [quote]I see this all the time. The problem is how everyone focuses on other classes and their advantages, claiming them OP without focusing on their own OP strats, like Titans with their Bolt Charge Barricades. That's not to say RDMs aren't OP, but it's funny when people cry about one thing claiming it's the "only problem with PVP right now." The reason Tommy's Matchbook is excelling in PVP is the fact that despite it's range sucking, the TTK is extremely high. From what I hear it can even go under half a second when firing while overheated (don't quote me on that). It get's even better, though when RDMs are boosting its hip-fire stats. I'd say do a precision tuning to certain problematic weapons instead of a full nerf. This means weapons that don't seem problematic like the BXR-Battler from the fact that I haven't seen it mentioned on the forums, would be unaffected. You could also instead reverse the "firing-affinity" of weapons, making hip-fire based weapons more effective at ADS fire and vice versa, creating some... Interesting effects.[/quote] Just commented this on another post.

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        • 1
          Janitor Joe
          Janitor Joe

          I never leave the Zamboni - old

          Outbreak/Zealots is fun. No issues with RDM invis hunters. They easy to see.

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        • Imagine getting mad that you're dying to a hipfire weapon at 20 meters in a 40 meter meta.

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        • They are fun… stop asking for nerfs of fun stuff

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        • They already nerfed smoke. Hunter has no identity, what more do you want.

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          • downvote for sure - i used it and NO advantage on ps5 with controller only

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          • Edited by THA_3rd_GUY: 3/11/2025 8:03:10 PM
            Something is broken in PvE: Let's disable it immediately and come back to it in a few months. Something is broken in PvP: Anyone got any new Emblem ideas?

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          • the redrix nerf... can't come soon enough.. its like a going away party today.. I hope that nerf will do the job

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            • I dunno, I much prefer that over the 85% of players I faced in Trials running Estoc sitting in the back all game. Tired of all these laning Randys. Meta is trash.

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            • Edited by I am kevin: 3/11/2025 9:24:58 AM
              Hahaha nxt in the line is Tommy match book, then it will be smg with hip fire enhance hahaha this whole season will be like this I am loving it. Wait untill the bows get a turn, it like the world is on fire and I am hold some gasoline

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            • [b]B U M P[/b]

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            • Just throw on a Jotun and call it a day 🍻

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              • Edited by Deus EP: 3/11/2025 1:13:04 AM
                Give warlock x2 Icarus dash back if your going to have broken Hunters and Titans every season Or reduce the cool foen

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                • At this point, as much as I hate it, I'd rather bungie just full on remove the hip fire portion of the exotic. It's gonna keep having moments like this, and an otherwise fun exotic is going to be unusable to accommodate for a portion of it that most people using it would probably be fine seeing gone as a trade-off. That's before we get into how the rework already destroyed a few existing rdm strats.

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