We are not exactly in a content lull as of now. But when the time arises, these are great opportunities to reinvigorate the playerbase-
[i]Pit of Heresy, Prophecy & Shattered Throne[/i] would all be served well to gain [i]Master[/i] [b]Difficulties[/b]. [i]Pit[/i] weapons still do not have an [b]Origin Perk[/b]. Would love to see these reprised and updated with one!
Likewise, [b]Wishender[/b] ([i]Shattered Throne[/i]) and [b]Xenophage[/b] ([i]Pit[/i]) still do not have [i]Catalysts[/i].
While I get most players already own these respective [b]DLCs[/b], this sort of update brings back players who do [i]not[/i] own the current expansion in order to play formerly owned content. Just a thought.
Looks like most people agree. It's not too much to ask, weapon origin traits would be nice, and the "something worth chasing" needs to be hashed out.
Maybe completing it drops a special shader you can't purchase on master difficulty.
Or armor ornaments. They were able to allow you to upgrade gear to majestic before, so why not for dungeons? Something different with movement.
My 2 cents
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