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Destiny 2

Discuss all things Destiny 2.
Edited by Times Vengeance: 3/7/2025 3:03:55 PM
9

Why doesn't the artifact save in loadouts?

I understand that this should [i]probably[/i] be in a suggestions forum or something. I, however, am going to put it here because it's clearly an issue with the game and the loadouts system. Little bit of my reasoning for being so upset by this: I like making builds. Glaives, while not heavily, are favored in the current artifact. So I figured I'd try making a Glaive build using Triton Vice. So I did. I finished the build, setup the artifact the way I want it, only to realize that the artifact is [i]completely[/i] different from the setup I run on my gyrfalcon build. Usually this lack of saving to loadouts doesn't bother me as i just setup the artifact once and it basically never changes (looking at how [i]impactful[/i] the revanent artifact was...). Which means if i try to run something solo, I either have to spend loads of time figuring out what the heck i wanted in my artifact any time I change my loadout, potentially dying in the process and thus, not loadout swapping during encounters... So, why isn't this a thing? The only reason I can think of, is that the artifact goes away at the end of the episode/season/whatever. But that still isn't much of an issue, because any authorized mods from the artifact go away, but it still saves armor mods that you wouldn't be able to use without the artifact (like my 3 heavy handed from the melee auth mods), it just locks them out after the artifact goes away until you change them. So what gives? [spoiler]Moderator edit: This thread has been updated with tags that are more appropriate. Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler]

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    Dragokin
    Dragokin

    Son of a Kaiju - old

    Weapons and armor need to be separate as well plus I'm tired of the game filling up my inventory with auto pull from vault

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