Why does completing a lost sector on expert difficulty feel like a walk in the park even though my light level is 8 points lower than required, while completing an exotic mission with much lower light level requirements and the same difficulty level feels like being gang -blam!- by mobs? Question for the developers - does anyone even test your game content, or are you just dumping it on us at random. What I mean is that getting a catalyst solo for Wish-Keeper bow and Revision Zero pulse rifle was no problem at all (specifically during the release of seasonal content). But the latest exotic missions are completely unbalanced in my opinion. Also, I would like to note the overuse of the mob faction from the latest expansion, I think that the presence of these mobs in some places of the latest seasonal content is completely illogical.
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You have to check the modifiers. Some exotic mission like Zero hour and Whisper have mods where it says enemies are tougher. In some content, mods make enemies have more health, shield or like in GM some special buffs and power that can kill you.