I can’t be the only one that feels like Destiny will make us play a 15 minute mission in which we’re doing nothing but sprinting the whole level killing a few enemies only to get to a boss that we just bulldoze right over.
it takes longer to complete the puzzles and navigate your way than it does to beat the actual boss.
The hardest part about the mission is figuring out the correct path to follow. I would much rather play a level that is easy to navigate to the final boss and then spend 10 to 15 minutes, fighting a worthy adversary, a challenging boss.
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Edited by Joulevette12: 3/7/2025 4:32:01 PMYea but you guys asked for more challenging content alot of the players said they didn't like timed missions and ridiculous overturned puzzles I don't mind having puzzles but when I start seeing raid level puzzles in dungeons I lose all interest