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Destiny 2

Discuss all things Destiny 2.
Edited by ammoabuse: 3/7/2025 3:14:41 PM
12

Future of Destiny 2

I really like Destiny 2 because of it's gunplay and some MMO aspects like questing and crafting. I think with the upcoming update Frontiers they are doing what they've continued to do by updating systems and improving upon them like they did with the subclass changes. Something I really hope Bungie considers in the future is the addition of trade skills and armor crafting. They already have a lot of the systems in place with planetary resources. If they were to associate a trade skill and level with certain types of resources they could add a leveling system and tie that in to a crafting system. For example on the EDZ there is Dusklight Shards. This could be tied to a mining skill, that instead of a pickaxe like traditional MMOs, uses a mining laser for example. They could do the same for other resources and make a few different ones. From here they could add different tiers to the resources and skill level requirements. They would have to make animations for the gathering as opposed to the current system where you just hold a button and the resource disappears. For crafting they could add stations in the tower or in a new social space where you'd refine these materials or craft items with them. Instead of the message that appears when a player receives an item like "{player name} found {exotic}" they could make it say when a player levels up a skill in the social space. From here they can add armor sets that boost resource gathering/higher stat armor crafting chance/less materials used. They can also make microtransactions for skins for trade skill tools and such. Also new titles to chase and cosmetics for class items that show case a high level trade skill. I know a lot of people might not like this idea because it's just another grind but I think if they go about it the right way and make it an alternative instead of the better way of getting armor then it could work out well. It should still yield random rolls in stats like drops do, that way it is no better than farming a certain dungeon for certain drops. I think this would be a good chill feature to add and would attract a lot of players that like skilling in other games like New World, Runescape, etc. I think this would even further separate Destiny from other games and just add to it's longevity. From here I'm sure there is lots of seasonal content they could come up with as well.

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  • WarFrame has a lot of good stuff like that…trading is a big part of it, too. I’d like to see trading in Destiny. Those Raid / Dungeon / GM grinders would be able to sell surplus items - weapons mostly, to those of us who steer clear of such. It’d be a big success if done properly. And BHQ could levy a small tax on each sale - the proceeds split between a BHQ ‘In Game’ Administrative a/c - to oversee the trading post activities, and a BHQ Charity. Everyone wins! 🤩🥳😎 That is all. Ease Springs! 🫡 MDGA

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