Okay, okay. I know it isn't a class ability or whatever, but hear me out. Ascension. You use it, you make anyone nearby and yourself amplified, and you use a class charge. Simple, right? Well, for whatever reason, it doesn't synergize with things like reaper, and powerful attraction. Now it wouldn't be too bad... if the rules were consistent. It also brings back your melee with gambler dodge, reloads your gun with marksman dodge, and applies radiant with acrobatic dodge, because it uses your class charge, right? Well then by that logic, Ascension should also proc it too. Not only that, ensnaring slam, another aspect that consumes your class ability on strand, CAN activate Reaper, and Powerful attraction, and allat jazz. Trapper's Ambush CAN proc melee mods when quickfalling! So... why not ascension? This would make the QoL of using this mod SO much better, and can incentivize people to use it, without feeling like they are missing out on class mods.
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