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Destiny 2

Discuss all things Destiny 2.
Edited by G_M4K: 2/27/2025 2:13:18 AM
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GM/NF loot changes

So to start this off, I am mostly a PvE player. I love end game stuff. I don't want to be given everything, but I think there is a loot imbalance in GMs and Trials for Adept weapons after the Trials change. I'm glad that GM completion is pretty much guarantee an adept, but it only gives 2 ciphers. While Trials is now, depending on your win streak, 1 weapon plus enough ciphers to get a second. Plus on subsequent wins on the same Light House (LH) card a very high chance of an Adept. I understand that GMs can be faster than Trials 7 win cards, but it also all depends on skill. High level PvP gets a card done fast, and a high level PvE players can get a GM done fast. But it's the ramp in loot after. It seems that Trials is way faster after for getting an adept, while GMs only get 1 after a completing. What I purpose is that GMs guarantee 1 adept, plus 10 ciphers, like a 7 win LH run and normal NFs have a chance to give 1-2 ciphers with higher difficulties having a better chance of dropping them. You still have to unlock the adept from a GM run, just like trials. But unlike trials now, GMs are not matchmade. So grinding GMs becomes more tedious with keeping groups together. What this allows is players to do the GM and grind out NFs like grinding out wins afterwards. You can still get the base weapon from the NF, but not an adept from a GM completion and like a win while on the LH card, all while still having a chance at obtaining another roll of the GM adept. Oh also, can we stop give PvP heavy perks on adept weapons dropped from PvE end game, and vice versa? Only activity that it's ok in is Raids, since they really aren't endgame anymore.

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