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Destiny 2

Discuss all things Destiny 2.
2/24/2025 10:28:25 PM
3

Stop ruining Strikes.

Before you little insecure people come over and say skill issue because it is such an hilarious joke. These modifiers doesn't add any sorts of challenges but instead tedium. HASTE. Run or take damage, where is the challenge here ? not to die from boredom ? There is absolutely nothing challenging about having to be on move. The issue with this one is that Bungie seems to have forgotten that there is a lot of waiting in strikes, whether it is for a door to open, an elevator to come down or for enemies to spawn. So what ends up happening is you running around in a circle until you can move on. OSCILLATION. This modifier does nothing but make your champion weapon deal less damage as you use it and it will force you to swap to another weapon that can temporarily remove that de-buff. Where is the challenge ? Do Bungie really think that we struggle so much with using all 3 of our weapons ? heck you don't even need to use all 3, as long as it is one of the weapons Bungie has chosen to be affected by this modifier, all you need is then 2 weapons to swap between. BRAWN. Health is massively increased (not really) and your health regen is off, you have to kill challenging enemies to get some health back. Again not a hard thing to do, but who is to say that you won't lose health whilst fighting them, before that or even after ? If you are down to below half health, then killing all small ads just to then get a 1 on 1 with a challenging ad to get your health back, is just not going to happen very often. Most of the time it is easier to just die and have your team revive you. Not to mention how a challenging enemy doesn't spawn with every wave/group of ads. This is just a poorly thought through modifier. None of these ads any extra challenges to the Strikes, they just make them more tedious. I mean i guess it was only a matter of time. They completely butchered Gambit by stripping it down of all of its content and features. Crucible got F'ed by the Darkness abilities. So it was only a matter of time before Strike hit the chopping block.

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