Picking up restorative orbs in the Nether causes healing sound effect to bug out
Issue: picking up restorative orbs while running The Nether activity (at least in the Explore mode) causes the heal sound effect to play, then continue looping the ending sound effect indefinitely, until some form of damage (i.e. entity/enemy damage or self-inflicted) is taken.
Steps to recreate:
1: Find a restorative orb, either by defeating an enemy or breaking a jar that is located in many spots throughout any area in the Dreadnaught
2: Run over said restorative orb to acquire it
3: Healing effects play, then loops indefinitely or until damage taken
Video is provided via the YouTube link attached. Thank you for your attention to this matter.
Edit: it also looks like even picking up the restorative orbs does not heal you in some cases.
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