If I wanted a game with a jumping puzzle I’d go play Mario Bros. At least iMario games had consistency as to where you can jump, where you can land and where you fall off a cliff. The utter waste of time trying to solve jumping puzzles in this game is frustrating and a purely unnecessary time killer. Example getting through the Invasion Bay within the DEREALIZE exotic quest is garbage. At least re-spawn me where it makes sense and I don’t get into an infinite loop of waste of time.
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Edited by TonnoSenpai: 2/15/2025 7:59:12 AMi'm bad at that part so is trash, make sense
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Are you complaining about needing to jump in a game that has had jumping sections for years now? Calling them puzzles is really a stretch for a majority of them when it's a straightforward path. Either way, though, complaining about needing to jump in videogame is one of the dumbest things I've ever seen.
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I haven’t finished the mission yet because I can’t make it past the jumping puzzle. 🙁
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Completely agree, everyone went nuts for it in vault of glass and bungie took that as let’s make that a feature in every raid and dungeon. It’s not good there’s a reason that very few first person platformers exist.
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You’re gonna love Zero Hour.
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I've been accused of being the worst Hunter main in Destiny history because I suck at jumping portions of the game and I managed; it's not as difficult as you're making it.
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[quote]If I wanted a game with a jumping puzzle I’d go play Mario Bros. At least iMario games had consistency as to where you can jump, where you can land and where you fall off a cliff. The utter waste of time trying to solve jumping puzzles in this game is frustrating and a purely unnecessary time killer. Example getting through the Invasion Bay within the DEREALIZE exotic quest is garbage. At least re-spawn me where it makes sense and I don’t get into an infinite loop of waste of time.[/quote] This all sounds like user error...