JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
2/13/2025 8:45:11 PM
2
16
Leopa

Competitive playlist is horrible, even after the changes

Main issues: - Matchmaking takes an eternity to find a match, and when it does it is mostly unbalanced. - Clash is whatever but competitive, feels more like a glorified quickplay match. - Heavy Ammo needs to dissapear from this playlist: it is hard to get when you are losing and the uptime of heavy weapons are too long. - Artifice Armor after 6 matches and then 2 wins is a really bad choice for PvP players who want to get them. [b]Even worse: most of the times they roll with the most -blam!- stat distribution and even lower total stats than recurring to Failsafe from Episode Echoes. This problem with artifice armor stats is also present in all sources.[/b] Competitive can be resumed as: Play 3 matches a week, then never touch it again until next week. No incentive for casual players to keep playing after getting their weekly compettiive weapon. The emblem is not worth the pain for most casual players, alienating them at hurting experience even at lower ranks.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Played 3 yesterday. 1st was close 2nd was my team winning 100-3 (other team only had 2) So because we won so big 3rd was my team loosing by a huge margin Seems to be working as intended

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon