1st encounter. Ad density is just right and the difficulty is fair. Cover is surprisingly generous, A Husk will sometime find their way into the wall. The encounter puzzle is good and the real challenge is using the right starter lens, just so that you don't take one that you would need later.
Overhaul the first encounter is really good and can be completed really fast.
2nd encounter. Second encounter is almost the complete opposite to the first encounter.
No real cover, a bit too many ads and with a more artificial difficulty due to the facts. The puzzle in this encounter is also not the greatest, Just deposit the right amount of knowledge into 4 different dials.
You also have four bosses that can attack you through out the entire encounter.
Overhaul the second encounter is just mid with a bit of frustration.
Final encounter. The puzzle element is a mixture of both the first and second encounter, all be it without needing to collect anymore lenses. The puzzle itself is pretty boring, just turn on or off certain symbols, and it is pretty buggy. Had one showing up as inactive even though there was a beam shining right at it. I had to reflect the beam away from the symbol and then back at it again for the game to recognize it as turned on. Had another issue where we did everything correctly and the game would treat it as wrong and we would have to start over again.
So Overhaul the final encounter has a pretty lackluster puzzle with enemies that respawns way to quickly and with an annoying boss. Not to mention how it can just bug out.
Summary, this is an okay Dungeon, i do like that it is more puzzle orientated but it just wasn't that well executed. The armor sets looks really bad in my opinion and the weapon selection is pretty meh.
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