There is absolutely nothing good about The Nether. Boring location filled with annoying enemies that has tracking shots, no health regen, limited revives and tanky bosses.
The main activity is literally those small objective on the Pale heart. Go to a group of ads and kill them.
The worst ones have to be the two ones that you take over a plate. One will just have one plate that you have to take over that has quite a lot of ads spawning and the other ones has 2 plates that you have to take over but with even worse enemy types that spawn in. You will have to deal with weavers that will just pull you around the f'ing map like crazy and they will also spawn Husks, not only will they spawn Husks but they will literally spawn them on top of you. Wtf.
Yeah great objectives in a mode without health regen.
Not to mention how this is also an open area zone with chests and recourses. So you will either waste your time running around collecting them, or waiting for your team to collect them or be a -blam!- and progress the mission and screwing your team over. Great job as usual Bungie.
I have played all but 2 seasons and i can say with confidence that this is easily the worst one yet. I never thought they would make an activity worse than Haunted, but here we are. Won't even touch this garbage unless they remove that stupid modifier that disables your health regen. It will still be garbage but at least it will be playable.
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Edited by Ferus Lux: 2/10/2025 1:29:00 AMYou can literally have a boon stacked class ability every 5-10 seconds that causes a 15% health heal pulse. Its so easy to just retreat and spam it. What's even funnier is a Glaive with Unrelenting alone combats all of these healing woes. I made a Lightning Surge+Elemental slide build with Assassin and Synthoceps destroys pressure plate encounters (or anything minus Tormentors, really) with cooldown boons and ability cycling mods. Melee, go invisible and run to health drops that you can buff to heal more, give you EVEN MORE ability cooldow reduction for picking them up and grant overshield. Assassin invisibility triggers off finishers too which triggers your classic finisher for a healing pulse and bulwark to gain more overshield from finishers and then repeat the whole chain and nuke everything. It's so easy to be OP if you actually explore and look for synergies.