We have enough time now to get this event worked on. The main things I feel need to be addressed are that we need something new added to gameplay during the activity. I don't really know what, but Haunted Sectors offer absolutely nothing to shake things up and feel fresh. Whatever you can do in Haunted Sectors you can essentially do anywhere else.
The repetitiveness of the activity also should be addressed. Simply adding a new lost sector or two won't be enough as they will quickly become stale too. We should get some sort of randomness or branching options added to the event so that each run feels different, even if you get the same sector 4+ times in a row. Maybe that randomness could be tied to the first issue I listed?
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