Is there a reason to why Strikes feels like playing Gm ?
quite a few Strikes now has had this massive difficulty spikes. Enemies kills you in 3-6 shots, whilst requiring an entire Assault rifle or Smg mag and sometimes even a bit more, to kill.
This is just a red bar mind you.
What also doesn't help, is the bugs. enemies will randomly gain 100% accuracy, infinite ammo, increased fire rate and deal extra damage.
Enemies has always been bugged but it feels like it is more now than before. Like this whole teleporting around thing they have now started doing.
This is just normal Strikes, so why is this a thing ? You should be able to breeze through it with just whites if you wanted to. And i have before this started happening.
This is most certainly a bug, since it doesn't happen on all Strikes, but part of me feels like it is intentional to artificially increase the play time.
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The reason strikes feel harder is cuz they changed it to where you’re always -5 no matter what power level you are. So instead of being able to over level up to +20 you’re always -5 which explains why they feel harder Coincidentally enough those -25 levels is what the GM modifier is, which explains why you say they feel like GMs GMs are still significantly harder than normal strikes of course but I get your point that strikes definitely don’t feel the same laid back relaxed no effort content you used to be able to do