In my opinion, stats should be private to the individual. I'm talking about the likes of raid / dungeon report, kd tracker etc.
A lot of the new guys that we've helped have been so grateful and have thanked us for 'allowing' them to join us for content, as they are rejected for being new and low clears/kd etc. Lets be honest, the new player experience isn't great as it is, but this is just an added barrier and turn off for new players to Destiny.
I've first handed witnessed many people complain when a player with only a few clears joins a raid team (if they weren't already rejected), kicked from even a dungeon team for the same.
It's not just even the third party api trackers either - just go look at the Dares Of Eternity groups that list a 'clear time' as a requirement (the one listed on the intro when you load in), players kicked from Iron Banner teams due to KD (which is also listed on startup) and also people leaving trials games when they see a low kd (I get it, but that's not the point). It gets worse as the game ages.
[u][b]Suggestions:[/b][/u]
[i]Disable the api trackers completely and hide the in-game UI ones [b]OR[/b] Make them only visible to the player[/i]
[u][b]Pro's:[/b][/u]
- Severe Reduction In toxicity
- Less barriers and elitism to new and lesser experienced players.
[u][b]Con's:[/b][/u]
- Upset a very small minority of egoistic players that live for stats and can no longer publicly flaunt it.
-
While I do think that you posted because you think your solution may help, I don’t think it will lessen the “toxicity”. If someone posts on lfg to run this weeks GM, and puts have mods and know what to do, which are both reasonable and not toxic requirements, and brings someone in because they said they meet the requirements. Since you can’t look at their history, you just have to assume they understand what’s going on. After a few failed attempts you realize that this person does not know what they are doing and is dying left and they right. That may lead to a “toxic” outcome. Most people don’t have all day to sit in a GM or a Raid, so when finding people, you want to know for sure they have clears and don’t want to just take someone’s word for it. I think your solution may just delay the “toxicity”.