https://www.gamespot.com/articles/halo-infinite-studio-talks-graphics-loot-boxes-and/1100-6480387/
I now have a little hope it'll look better.
						
					
					
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	YES NOW ME AND MY BROTHER CAN KILL FLOOD TOGETHER (Of course im still only on CE so that could be in a future game but) YES
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	Forge just extended this games potential lifespan by about 10 years.
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	I’m glad they have split screen and customizable gear like Reach. Those were the most important for me.
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	3 RepliesSplit Screen!!!
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	4 Replies[quote]343 also confirmed that the classic Magnum and the Tactical Shotgun from earlier Halo games won't appear in Halo Infinite.[/quote] [u][i][b]-blam!-ING WHAT?![/b][/i][/u]
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	2 RepliesEdited by f3: 8/6/2020 7:00:58 PM[quote] "With Halo Infinite, we're returning to a more 'classic' art style which was a key message going back to the very first reveal that garnered enthusiastic and positive responses," 343 said. [b]"This translates to a more vibrant palette, 'cleaner' model...”[/b][/quote] Weren’t people upset about the exact opposite of that?
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	1 Reply[quote] "With Halo Infinite, we're returning to a more 'classic' art style which was a key message going back to the very first reveal that garnered enthusiastic and positive responses" [/quote] [i] WHEEZE [/i]
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	9 RepliesI'm actually ok with the graphics as they were in the game play trailer. Sure I expected something even more realistic than the Halo 4 & 5 cut scenes, but that's not going to be. As for the microtransactions, as long as they're all cosmetic, I don't care. Just keep the pay to win aspects out of it.
 
										 
					 
					 
					 
					 
					 
					 
					 
					 
		    