I don't see why consoles wouldn't be able to handle 1080p/60 fps just look at Battlefield 1, it's not true 1080p but it looks close enough and runs at 60 fps. I guess it'll be up to bungie to do it though.
English
-
BF1 isn't open world though
-
Destiny isn't really open world either, hence the loading zones between areas. The reason I said Battlefield 1 is because it's very rare that it drops lower than 50 fps even with the amount of explosions, players, vehicles, etc on screen.
-
And I get that. But everyone expects D2 to be open world. I mean really, you can't have an argument based off of D1 against D2.
-
Well, yea. I mean, there are certain hardware differences between the xb1 and ps4. I just want them to push both. I'm an old dude, not a "fanboy" so don't take this the wrong way, but from previous tests after test, the ps4 is obviously got a lil more" oomph" to it. The difference? Hardly noticeable. BUT, i want the ps4 running at max as well as the xb1. Not just dumbed down to a level where they are equal. That would be silly. XB1 would run around 900(upscale using an interpolation algorithm i suppose) while the ps4 should be able to do 1080p and keep frame rates pretty damn good. They dip but never below 30
-
Unless they make Destiny 2 truly open world (no loading zones between areas of a planet) then it shouldn't be too hard to hit 60 fps. There's no reason either console wouldn't be able to handle it, PC on the other hand will have all the luck
-
I think they will stick to the instanced zones as they are now, jut alot bigger. And Iam almost 100% sure that standard PS4s and Xbones will be locked on 30 fps, BUT PS4 pro will have the "action" mode for 60 fps. And obviously PC, but thats a given...