Oh, if only the root cause of this problem was whiny little bitches believing they are entitled to something for buying the 'vanilla' game...
Let's start with the base 'investment' in this game which you say was $60, released at £45 here in the UK, followed by a season pass which sold at £35 and then in turn by The Taken King - another £45 [The same price IIRC as in the US, in other words, even more expensive due to exchange rates] and then The Rise of Iron at a price of £25..
If you're keeping track that totals £150 if you have been playing since release, NOT a mere $60/£45.. more than THREE TIMES the base game price.
The story doesn't end there though, does it? Because at the SAME TIME as each new release there has been a 'collector's edition' of one flavour or another with ALL previous content bundled up for the SAME PRICE as the new content alone; add to that taking away content only to add it back later 'for free', and you wonder why a large portion of the [long term] fanbase are salty?
I get progressive obsolescence, I get that the whole destiny framework from game design to pricing structure has been a constant evolution and I GET that Bungie have to make it easy for new players to jump in and having to shell out £150 would put pretty much ANY new player off, but it doesnt make it sit any easier when they release new chargeable DLC which nerfs everything you spent the last year grinding for AND effectively make it cheaper for a newbie to buy.
Toxic community? Definitely. Is this something Bungie could have avoided with a better/fairer pricing structure? DEFINITELY
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