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originally posted in: A Striker's view on Throwing Knives.
Edited by Hydraaa: 6/20/2016 7:40:19 PM
6
Bungie seem to suffer from a collective psychosis. They are disconnected from their own game. NO ONE complained about throwing knives or tripmines. Edit: I main Titan if that makes any difference.
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  • Edited by Darches: 6/20/2016 8:36:52 PM
    If they wanted to [b]nerf stickiness[/b] it should've come with a [b]damage buff[/b], not damage nerf. Make them more reliable at their clearly intended job, yes? On the bright side, Lightning is now the top tier conical area control grenade, making striker look better. I might change back for fun reasons because it looks like Bungie is actually trying to make hunters balanced. I'm not saying they're doing a good job though. [b]A sticky nerf alone or a damage nerf alone[/b] (that would still allow 1-shot sticks) would be fine. When you think about it, tripmine is now a 10-second lightning grenade that deals more damage so it doesn't sound too bad but sticking and trapping people was just so much fun....

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  • To me, it highlights the possibility of a harsh reality. The Dev's didn't like GG because it countered the Warlocks that they main. So it was crunched.

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  • Lets remember it's not the complaints it's the data they have. No one uses any other nade just trip mine. They wanted us to have options. I personally think it is shit the other nades suck and just don't work. Its a made the closer you are the more damage you take and if right on top you die pretty simple to me.

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  • ^That As a hunter, I [i]am[/i] vexed at the decision to nerf [i]base[/i] damage and not the burn damage from Incendiary Blade. However, Incendiary Blade was a bit OP. One precision hit and your target was done. I'm glad they fixed that.

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  • They could have just buffed the other nades.

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  • You mean make sense not bungie. Oh this works really well and this sucks. Ok we will make the one good thing suck too ok that works meeting over.

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