I know. It was just a really easy way to get top-tier gear, so if it was a recurring event they'd need to scale it back a little to keep it from replacing IB, Trials, and the raid as the only end-game activity to grind. S'all I'm sayin.
All I'm saying is, scale back the high light level gear just slightly. SRL should be just as difficult as doing any other activity to get the best gear, so the fact that it's a little easier than getting a whole team together and doing the raid means the drop rate should be appropriately scaled.
Hard mode challenges are, what, 10 minute fights with 100% 320s dropping? Seems pretty easy to me.
SRL and IB are the same: a chance at 320 loot If anything, IB's 320 drop chance needs to go up.
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