Edit: This list is being retired. [b][url=https://www.bungie.net/en/Forums/Post/217413354]The new list can be found here[/url][/b].
Quoted below is the existing Community Wish List that was being curated by Destiny Player Support. I’m taking over this initiative and will be updating the list once a week. I love reading feedback, but we can all agree that there is a lot of it to sort through. In order to make sure you get your idea seen, post a new topic to the [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/Feedback]#Feedback[/url] forum and add the tag #CommunityWishList. This will give us an easy way to review all of your ideas you would like to be added to the list.
Please remember that this is not a To-Do List for Bungie. We can’t promise that every idea is being worked on actively. Our goal here is to confirm that your feedback has been received. Everything on this list are things that the players of Destiny have repeatedly asked for.
[quote]If you’d like to see new items placed on this list, start a [b]New Topic[/b] on this [b]Feedback board[/b]. Popular opinion matters! Topics that trend on this forum are more powerful than comments on this post.
[b]This list is not in any order whatsoever.[/b]
[b]Here are the most frequent community wishes for Destiny:[/b]
-Transmogrification
-Gun Skins
-Guardian Facial Hair
-Vault Sorting Options
-Crucible Map Voting
-Expanding Faction Interaction
-Aim Assist Toggle Option
-Rotating Stock on Tower Vendors
-Additional Matchmaking Options
-Material Stack Size Increase
-Player Trading
-Additional Guardian Customization Options
-Alternating Spawns During Trials of Osiris
-Add ability to dismantle items from postmaster
-Easier way to use ammo synthesis
-Hardcore playlist with no supers and limited equip
-Firing range added to the Tower
-Ability to assign emotes to other slots
-Higher difficulty for legacy Raids like Vault of Glass and Crota's End
-Add all Strikes to Heroic Vanguard and Nightfall playlist
-Monthly PVE event like Iron Banner
-Swords only gametype
-Kiosks for Raid gear
-Increase in ammo reserves for PVE
-Strike map voting
-Bring back Sparrow Racing League
-Make Class Items cosmetic only
-Make Wormspore purchasable
[/quote]
[quote][b]Wishlist Items added to the Game[/b]
-Ability to purchase Armor Materials - [i]Added in Update 2.4.0.2[/i]
-Add more uses for Artifacts - [i]Added in Update 2.4.0.2[/i]
-In Game Clan Roster - [i]Added in Update 2.4.0[/i]
-Private Crucible Matches - [i]Added in Update 2.4.0[/i]
-Increase effectiveness of Super abilities - [i]Added in Update 2.3.0[/i]
-Fix melee issues - [i]Applied in Hotfix 2.2.0.3[/i]
-Improvements to Raid rewards - [i]Added in Update 2.2.0[/i]
-Higher difficulty for Prison of Elders with Year 2 rewards - [i]Added in Update 2.2.0[/i]
-Increase in Light carried over when Infusing - [i]Added in Update 2.2.0[/i]
-Ability to purchase Weapon Parts - [i]Added in Update 2.0.2[/i]
-Additional Storage/Vault Options - [i]Added in Update 2.0.0[/i]
-More Ghost Skins - [i]Added in Update 2.0.0[/i]
-Deleted Item Retrieval - [i]Added in Update 2.0.0[/i](For some items)
-Dismantle Consumable Items [i]Added in Update 2.0.0[/i](Turned in for Rep, Motes, etc)[/quote]
Watch this space for updates, and keep talking to us about Destiny.
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[quote]Where destiny year 2 went horribly wrong.... I played destiny from launch pretty much straight for a year and a half. Loved year one despite short comings. Year 2 started off well but after 4 months I quit and probably will not be coming back and here is why 1. No significant additional content. We had 3 raids year one if you count Prison of elders. This game's bread and butter is raiding and crucible. Year 2 had only one and all the other dlc have been fluff for the most part with minimal benefit to character development. But the problem goes way deeper than having just one raid. 2. Oryx raid is too damn hard. The crota and Atheon raids were great. As an elite player you could find 4-5 random people and regardless of skill level get though in a manageable time frame. This is because in previous raids the boss fights consisted of 2-3 tasks that you could split into groups to accomplish, and the good players can over come inexperience of casual players. You might as well forget beating hard oryx unless you have 5 other highly experienced really good players. This is because everyone have to preform a specific task for that boss fight and there is no room for error or ability to pick up slack for other players short coming. I can't tell you how many times I would spend hours trying to beat just oryx over and over and over and over because of others failing responsibilities over and over and over. The oryx raid is already too long regardless of how good your team is and it is extremely difficult to find 5 other random elite players on the forum. 3. Way too difficult to max out levels. At first I loved the infusion system until I realized how impossible it was to max out weapons. I put in 4 solid months of year two destiny and put countless hours into it bet hard oryx raid about 20 times (only 4 times challenge mode). What do I have show for it 1 maxed out legandary primary 1 maxed out exotic primary and 3-4 maxed out secondary weapons. I like to rotate weapons and mix it up so not being able to max out the majority of my vast major weapons after 4 months is crap. Plus I never could get a 320 ghost or mark. So now I got 3 319 characters and the only way to max out is to hope for a lucky random drop....sounds like fun. Why do I have to go through same raid over and over and over in hopes of getting things I need? 4. How hard is it to put together a decent storyline. This might seem nit picky since I had so much fun anyway but in the end a could storyline might have helped me identify with my characters better and keep my interested. At times I felt I was just controlling robot killing Machines with no soul. These problems are so clearly obvious. Hopefully destiny developers can climb down from that high horse that year 1 put them on and come up with a better game plan for destiny 2. I recommend going back to basics and keeping your end target users in mind. I'm assuming you want a mix of experienced and casual players. Make raids a little more manageable in future will be the biggest help. It will also cut down on some of the segregation going on. Do we really need another DOTA[/quote]