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You over complicating a great raid. People can't even handle Kings Falls. Die to save people or grab loot and they die.... Just wow.....
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I meant it as a concept for another Raid. I understand that this would be incredibly complex and confusing, but that would make it even more fun. Endgame loot is a rare and coveted reward, so the paths to it should be suitably challenging. This Raid would test your team's bonds to each other as well as their skills. It would be...different.