Since the Vex are associated with madness and time, the raid could involve one guardian having to choose between loot and the survival of their other guardians, or involve committing suicide in a Looper-esque scenario. Guardians might also be required to kill themselves or each other to find the correct route to an objective using the Ghost-vision death screen. Some sort of meld between PvE and PvP would be interesting. One method to prevent briefing during these situations could involve player-choice loot distribution, where each guardian would receive a key-buff, and they could choose from five urns in which to place the buff so that one of the other guardians could gain access to the rewards chest or something like that.
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No period, such a dumb idea.
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I'm not an adept at grammar, so could you point out my mistake? Also how does my grammatical ability effect the worth of the concept?
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Um "no period" as in "not at all". Said nothing about grammer.
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My bad, thank you for the clarification. Disregard my earlier query.
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You're mean.
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You over complicating a great raid. People can't even handle Kings Falls. Die to save people or grab loot and they die.... Just wow.....
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I meant it as a concept for another Raid. I understand that this would be incredibly complex and confusing, but that would make it even more fun. Endgame loot is a rare and coveted reward, so the paths to it should be suitably challenging. This Raid would test your team's bonds to each other as well as their skills. It would be...different.