[b][u]Hunters[/u][/b]
[u]Nerfs[/u]
Firstly, fix the backstab bug! It's stupid that you can just one hit from the front 20% of the time. Yes, I use hunters and I feel dirty when I backstab from the front.
Skip grenades have the EXACT same design as the swarm grenades yet do X5 damage, which is stupid. Swarm grenades need to be the same as skip grenades or activate once they walk by, doing masses of damage. Nerf skip grenades or buff swarm grenades, your call.
Camo needs a nerf, definitely. Sitting in a corner, turn invisible and shotgun is the Trials meta. Camo needs to last shorter by a couple seconds at least, it just makes it untactical.
Sticky grenades need a nerf, badly. You can throw it relatively near to their head and it'll stick. It just makes it easy to secure kills, without much skill.
[u]Buffs[/u]
Tether needs a reduced time before it activate the tether. 9/10 people run through it like nothing happened; if you aren't dead on, then you whiff it which makes you ask, why not use quiver?
Arc blade needs to be able to catch up to warlocks who just float for a decade. Every time I use my blade, Titans or warlocks float up and you can't reach them!
Arcblade needs a serious buff in damage for PvE. Golden gun and tether are the dominate classes. Never do you see Bladedance unless you are using camo, in which case it is still Bladedance that requires a buff.
Golden gun needs a slight buff to armour (not significant though, as it'll be too powerful). Swarm grenades needs to be a viable option.
[spoiler]If you agree, please bump my suggestions. If you disagree, let me know and I can edit my post. I've created a post for Warlocks and Titans too, so read them if you can :D[/spoiler]
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