JavaScript is required to use Bungie.net

Forums

originally posted in: Community Wish List (old)
2/12/2016 11:51:58 PM
0
Hawkmoon buff, what should be done? For the most part hand cannons are in an ok place in the crucible (other than the last word and [b]Thorn[/b]) and hey I'll admit it, I use last word sniper a lot in the crucible. Erlier today I thought "hey, why not go get Hawkmoon and give it a go in the crucible" (hawkmoon being one of my previous favourite hand cannons in year 1 as it took some degree of skill you use) and I had a lot of fun with it. Except it cannot out gun the last word or [b]Thorn[/b] at any range constantly and there is 3 good reasons for this. 1) the gun just simply not accurate enough. Where [b]Thorn[/b] and the last word can easily land ADS spam fire follow up shots (even at full auto for a skilled last word user) the Hawkmoon simply cannot. You have to take your time with the shot with hawkmoon as chances are if you don't it will be very difficult to get a head shot and most head shots will count as a body shots or just not hit. This leads to: close range =killed by last word as you can't land shots quick enough to get a kill. Medium range=killed by last word or thorn you can't land shots quick enough and some shot miss register or just miss entirely when they should have hir. Long range=killed by [b]Thorn[/b] as shots don't do enough dammage and miss too often and you have to take you time with shots. 2) Hawkmoons Base range is too low. It has a Base range of 26 which is 12 lower than the [b]Thorn[/b] and only 18 higher than the last word. This, allong side the accuracy issue, means that at every range you are getting out gunned. The hawkmoon should not massively have lower Base range than the thorn, which has an ability to burn guardians which should compensate for damage drop off when the hawkmoon has no such perk. 3) The lucky bullets do not do enough dammage. They now do X1.2 dammage than a normal bullet and do not stack. Personally I have found this little use in the crucible as for most engagements this dammage is not quite enough to 2 tap people in the crucible. [u]How to resolve the issues[/u] 1) Bring Hawkmoons accuracy back to what it was in year 1. Meaning the gun still takes skill to use and time to learn how to master. 2) Bring up Hawkmoons Base range by 10 (it received a -20 to Base range when it was nerfed) to bring the [b]Base[/b] range up to 36. This will allow for a better more competitive gun in the crucible 3) Bring the Lucky Bullets dammage up to X1.25 or X1.275 of that of the dammage of a normal bullet. This will make the gun able to 2 tap people in the crucible if they can get head shots. If these changes are made I personally believe that hawkmoon will become a good hand cannon which can preform well in a medium-close range encounter, unlike the Hawkmoon we have today which feels like a close range gun which cannot preform at close range due to the fact you have to fire very slowly to accurately land shots, and at every range [b]Thorn and the last word[/b] are just simply better options as they can out gun the hawkmoon with a ease. I am a ps4 player.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon