Mida is not overpowered it is overused due to sniper dominance. With flinch increased and aim assist decreased in snipers other weapons become viable counters. High caliber rounds can be on any weapon and increased strafe speed can be valued or not but is when combatting snipers. I never use it and I'm fine with other scouts. High impact pulses could use a range boost or less damage drop off. In short range they are out competed by the faster archetypes so bump them up for a 3 way ranged meta with scouts pulses and snipers. Pulses also have stronger stagger to them helping with sniper lack of flinch as well
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