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originally posted in: Community Wish List (old)
2/1/2016 7:02:23 PM
2
This has been probably mentioned before, but on my wish list would be when being added to a game mid match, it would be appreciated to know what map we are landing on with the ability to customize the load out before landing. It can be difficult to anticipate what you need when rusted lands and sky shock are on the same planet. Some of us customize load outs based on map and it is not fun to be spawn killed (because there is usually a reason why the previous person left) while trying to organize your weapons. Plus the special ammo can disappear if switching those weapons out. Other thoughts include that if you are spawning after 50% of players have super, you start with super. Or if after heavy drops, spawning with heavy. It might make the other team a little more hesitant after having several people leave and acquiring both heavies to challenge if new joiners are starting with super / heavy. Without those adds, it is a steamroller in the hands of the other team which ruins some of the fun / fairness. The purpose is to discourage newly spawning players from just leaving because of the hopeless situation, knowing you are stuck fighting an uphill battle until both become available. If the team that is choosing to leave is made up of individuals instead of a fire team and leaves at different times, it creates a cycle where the match can't close due to abandonment and new spawners just get slaughtered both due to load out and lack of high powered defenses. With that request is you shouldn't be able to rejoin a match that you just left to ensure no one takes advantage of the heavy, super addition. There could be other factors like winning versus losing teams and or 6 v 6 or 3 v 3 playlists, etc. Those are my initial thoughts. Sincerely, M
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