Better pve. The whole public event thing sucks. Too rare, no one does it anyways. Give no worth while reward.
We need something better. That had replay value other than the same repeated select strikes. (It's not easy, takes time, and money. Far more than pvp)
For the next update/game/dlc hopefully there's a lot more pve that really draws players. Things that have actual intense do or die moments that Require full team work. Things that players love. Enough strike bullet sponge. Just adding an extra opponent doesn't make it fresh and exciting. Some tomb raider shit would, Indiana Jones, etc. Random generated puzzles that require a different order to complete random events. (Not carry shiny ball from here to there, complete. It was an interesting start though)
Moments you have to split up but aren't impossible. Or maybe the option to split up to flip a few switches at the same time like vault of glass starting area, but not necessary, and has a better out come if you do manage to activate more.
Options. Different paths that have random events. (Changing enemy to taken instead of usual enemy is not exciting or fresh, it's annoying but on the right track) we like to have some power in the out come.
Ex) -oh you activated one switch, boss has one of these random weapons, random ability, random side kick/adds. To get to boss now you have to do this objective or now this enemy spawns.
-you activated 2? Boss gets shield and random weapon. Random add, but there's two heavy crates that await you in the field.
-you got all three, but failed to kill the random mini boss that appeared down that strange path you stumbled on before he escaped. Now he spawns halfway through main boss fight with a special set of limited adds. Added chance for better loot or extra loot piece added.
-etc.
Something that the players can actually predict or just run through the motions with. Options. We need options. Something that draws us in. But always gives rewards.
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