[quote]Quoted below is the existing Community Wish List that was being curated by Destiny Player Support. I’m taking over this initiative and will be updating the list once a week. I love reading feedback, but we can all agree that there is a lot of it to sort through. In order to make sure you get your idea seen, post a new topic to the [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/Feedback]#Feedback[/url] forum and add the tag #CommunityWishList. This will give us an easy way to review all of your ideas you would like to be added to the list.
Please remember that this is not a To-Do List for Bungie. We can’t promise that every idea is being worked on actively. Our goal here is to confirm that your feedback has been received. Everything on this list are things that the players of Destiny have repeatedly asked for.
[quote]If you’d like to see new items placed on this list, start a [b]New Topic[/b] on this [b]Feedback board[/b]. Popular opinion matters! Topics that trend on this forum are more powerful than comments on this post.
[b]Here are the most frequent community wishes for Destiny:[/b]
-Transmogrification
-Private Crucible Matches
-Gun Skins
-Guardian Facial Hair
-Vault Sorting Options
-Crucible Map Voting
-Expanding Faction Interaction
-Aim Assist Toggle Option
-Rotating Stock on Tower Vendors
-Additional Matchmaking Options
-Weapon Rebalancing
-Material Stack Size Increase
-Player Trading
-Additional Guardian Customization Options
-Alternating Spawns During Trials of Osiris
-Add ability to dismantle items from postmaster
-Easier way to use ammo synthesis
-Hardcore playlist with no supers and limited equip
-Firing range added to the Tower
-In Game Clan Roster
-Ability to assign emotes to other slots
-Higher difficulty for legacy Raids like Vault of Glass and Crota's End
-Improvements to Raid rewards
-Add all Strikes to Heroic Vanguard playlist
-Highter difficulty for Prison of Elders with Year 2 rewards
[b]Wishlist Items added to the Game[/b]
-Ability to purchase Weapon Parts - [i]Added in Update 2.0.2[/i]
-Additional Storage/Vault Options - [i]Added in Update 2.0.0[/i]
-More Ghost Skins - [i]Added in Update 2.0.0[/i]
-Deleted Item Retrieval - [i]Added in Update 2.0.0[/i](For some items)
-Dismantle Consumable Items [i]Added in Update 2.0.0[/i](Turned in for Rep, Motes, etc)
[/quote]
Watch this space for updates, and keep talking to us about Destiny.[/quote]
Make rift with no guns just swords
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You guys really need to quit ruining this game by nerfing every gun people decide to like in pvp. You guys have nerfed so many exotics Square into the ground that they are poop compared to most legendaries. All because some kid PvP gets on this forum and decides to complain about it being overpowered? All that's really doing is causing people to not want to play the story side of this game. Honestly this game would run so much smoother if you would just set completely separate balancing points for both the PvE and PvP. We going to have our fun while still bringing a fair and balanced PvP for all the whiners. I'm sure you guys I've heard that about 10 billion times, but the current balance in PvP leaves me wishing I would died from cancer before I ever got this game. Half the time 100 throwing knife to the face won't even kill a guardian in light level disabled PvP whereas the warlock melee and Titan melee of all classes will often one shot and the ones that don't doesn't use up the energy unless it gets a kill. And then we got grenades which let's be honest the only grenade in the hole hunter class that's worth a damn is the trip mine and if you're playing any other class well let's hope that your Bladedancer grenade actually sticks. As we all know if that grenade doesn't stick it doesn't even come close to tickling them. However the Sun singer warlock grenade that's basically the same grenades but have a different element can murder you when you're standing close to it it doesn't even have to stick you. Mind you I don't like PvP and Hunter is my favorite class PvE but because of all your PvP buffs and nerfs it takes three or more smacks from a Bladedancer super to kill a yellow bar and often cases three shots from a golden gun to kill a yellow bar. It doesn't really feel like much of a super when I have heavy weapons and special weapons that will buff out damage my super. What's the point of having it? I've begun to wonder how on earth you guys made halo so great and manage to make this game so bad. When it comes down to it you care more about your PvP players then you do the people who have been there for the story and hate PvP. While I understand that you want this game to feel fair it probably never will for hunters. Granted there are still some cool perks on every tree but about the only one that still even playable PvE is the shadow shot unless you don't feel like using your super at all and the gunslinger tripmine grenade almost out damages the super to begin with. So without being sad the PvE damage on both the Blade Dancer and gunslinger supers doesn't even feel like it's worth having a super unless you're playing level that you're so far overleveled for is pretty pointless and playing them to begin with. You guys wonder why half the people play Titans all day everyday and the reason is every single Titans suck class has a super and it has a job and it does a super thing granted sometimes I feel like my Nova bomb on my warlock isn't worth it anymore either. Do you guys want the game to be balanced you need to revisit why certain supers don't match up and revisit why certain melees don't even come close to being in the same league. On my Blade Dancer I feel like the melee without blink strike does more damage than the one with it. I even tested this on earth I found a level 8 dreg yellow bar and hit it while I had my blink strike I did less than half of its hp, but without it I was able to finish it off. Meaning not having melee energy is better than having melee energy unless you hit it in the back. Don't get me wrong well that's a good perk in the tree to use it shouldn't be the only part that makes blink strike worth using. If you want people to enjoy the PvP portion of your game maybe you should make it to where the person who has the redbar connection is actually lagging completely out of the game instead of being immune to over half your shots and his face and winning every confrontation. I feel like I do better in Crucible when my roommate is killing my connection by downloading games and such from the internet and watching 3 different tabs of pornhub because bad connection is really the only thing you need to outplay anyone on this game. In short what I want is simple. Pvp and pve having completely separate balancing. The exotic guns and armor pieces to get their old PvE balancing back. PvP red bar always wins needs to change to red bar gets kicked from game. Don't get me wrong I've had a few times are my connection was red bar but I'd rather get kicked out for it then be able to continue to dominate PvP by intentionally slowing down my own connection which I know people who actively do this to gain an edge and PvP. Gunslinger and Blade Dancer melees and supers brought up to par with all the other subclasses of the other guardian types, and The Blade Dancer and nightstalker grenades to be brought up to where at least one of them intensive class is worth using. I've been meaning to do this post for a long time and for the most part was just hoping you guys would figure this out on your own by playing your game and seeing where everything matched up. I've just gotten way too tired of sitting back and hoping you guys finally figured it out for yourself instead of listening to everyone who complains about an exotic on the just happens to outmatch their legendaries. Also I'm tired of trying to track down PvP only drops to run across red players who do nothing but teleport all game because their internet connection isn't good. Thanks for the time you spend reading this and hopefully the time you spend fixing some of this.