Title nearly says it all. 
I noticed that, when I am at 0 bullets with the Raid LMG and use a heavy synthesis, that the LMG will not reload itself, until I switched to the weapon to start the reload sequence. 
I can cancel the animation and switch back to another weapon afterwards however,  and the LMG will reload itself after a given time. 
I think that this is a bug. 
If it's an intended mechanic, the perk description definitely doesn't imply this reaction in any way at all.
						
					
					
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	Same happens with the rocket launcher