How is golden gun balanced?  Hammers have travel time and are way harder to aim. Suck it, Titans finally have a decent medium/long range super.  Deal with it.
						English
						- 
   
	With that blast radius, if you miss you suck hard
 - 
   
	
 - 
   
	You have plenty of time to blink out of the way.
 - 
   
	GG can't regenerate health. GG can be killed by one sniper or shotgun bullet.
 - 
   
	Golden gun rounds also instantly reach the target whereas hammers have a travel time
 - 
   
	GG can't one hit hammer, hammer can one hit GG
 - 
   
	Yep, GG fires faster as well
 - 
   
	Well it's also o an agility based class, not an armor based class.
 - 
   
	Yet sunbreaker (the armor class) is faster
 - 
   
	[spoiler]warlock master race[/spoiler]
 - 
   
	Golden gun takes more skill to use IMO. They also have shitty grenades.
 - 
   
	Dude, try incendiary grenade. That things is a good grenade
 - 
   
	Golden gun is hitscan with very high aim assist. It clearly doesn't take skill.
 - 
   
	Golden gun would beat hammers every time. If you want to one-shot them, use nighthawk. Or use a night stalker and don't worry about it.
 - 
   
	Titans have way more armor when using there super and they have splash dmg.
 - 
   
	I would agree only if golden guns had some kind of armor. I think the increased armor does need to be slightly decreased on HoS. No super should be able to Survive a head shot from a high impact sniper.
 - 
   
	Have you tried avoiding 7 rockets with proximity, close range before[spoiler]yes[/spoiler]
 - 
   
	Edited by MORT A POTTY: 9/28/2015 2:38:06 PMIt's not proximity, it's a perk that makes them slightly track, which means you can't use explosive pyre.
 - 
   
	I use the combustion and either the hammer is twice as large as it looks or its proximity