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originally posted in: How is the Hammer of Sol balanced?
9/27/2015 4:07:22 PM
2
[quote]Other supers can instantly shut down a sunbreaker, just like the arc blade and radiance before it. Another weakness that comes to mind is mobility. The super is somewhat slow and running away is possible. In addition to that, I imagine blink would be at least a little useful in avoiding hammers[/quote] -Every super gets shut down by other ones, it's how they work. And against anyone without a super, they will win every time. -It has as much mobility as any multiple-use super except arc blade -It's possible to run away from every super (but with this one and GG you'll likely get hit as you're running away because of the range) -Blink can avoid any AOE super. And with this one, if they avoid one hammer they'll probably get killed by the next one... Or six...
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