My only true complaints for campaign continue to be the art and sound directions.
I did love the layout of that mission. The classic sniper jackals, having to move upwards while the enemy has the advantage, etc.
And the interactive environments are just awesome, I hope to see a lot more paths, hidden caches and shortcuts that we have to find (one of the things that I really enjoyed from halo 1-3 that was not quite as prevalent in halo 4 was hidden weapons, than would really help at certain parts of you could find them.)
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