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#feedback

Edited by Cozmo: 11/5/2016 8:37:22 PM
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Cozmo

Community Wish List (old)

Edit: This list is being retired. [b][url=https://www.bungie.net/en/Forums/Post/217413354]The new list can be found here[/url][/b]. Quoted below is the existing Community Wish List that was being curated by Destiny Player Support. I’m taking over this initiative and will be updating the list once a week. I love reading feedback, but we can all agree that there is a lot of it to sort through. In order to make sure you get your idea seen, post a new topic to the [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/Feedback]#Feedback[/url] forum and add the tag #CommunityWishList. This will give us an easy way to review all of your ideas you would like to be added to the list. Please remember that this is not a To-Do List for Bungie. We can’t promise that every idea is being worked on actively. Our goal here is to confirm that your feedback has been received. Everything on this list are things that the players of Destiny have repeatedly asked for. [quote]If you’d like to see new items placed on this list, start a [b]New Topic[/b] on this [b]Feedback board[/b]. Popular opinion matters! Topics that trend on this forum are more powerful than comments on this post. [b]This list is not in any order whatsoever.[/b] [b]Here are the most frequent community wishes for Destiny:[/b] -Transmogrification -Gun Skins -Guardian Facial Hair -Vault Sorting Options -Crucible Map Voting -Expanding Faction Interaction -Aim Assist Toggle Option -Rotating Stock on Tower Vendors -Additional Matchmaking Options -Material Stack Size Increase -Player Trading -Additional Guardian Customization Options -Alternating Spawns During Trials of Osiris -Add ability to dismantle items from postmaster -Easier way to use ammo synthesis -Hardcore playlist with no supers and limited equip -Firing range added to the Tower -Ability to assign emotes to other slots -Higher difficulty for legacy Raids like Vault of Glass and Crota's End -Add all Strikes to Heroic Vanguard and Nightfall playlist -Monthly PVE event like Iron Banner -Swords only gametype -Kiosks for Raid gear -Increase in ammo reserves for PVE -Strike map voting -Bring back Sparrow Racing League -Make Class Items cosmetic only -Make Wormspore purchasable [/quote] [quote][b]Wishlist Items added to the Game[/b] -Ability to purchase Armor Materials - [i]Added in Update 2.4.0.2[/i] -Add more uses for Artifacts - [i]Added in Update 2.4.0.2[/i] -In Game Clan Roster - [i]Added in Update 2.4.0[/i] -Private Crucible Matches - [i]Added in Update 2.4.0[/i] -Increase effectiveness of Super abilities - [i]Added in Update 2.3.0[/i] -Fix melee issues - [i]Applied in Hotfix 2.2.0.3[/i] -Improvements to Raid rewards - [i]Added in Update 2.2.0[/i] -Higher difficulty for Prison of Elders with Year 2 rewards - [i]Added in Update 2.2.0[/i] -Increase in Light carried over when Infusing - [i]Added in Update 2.2.0[/i] -Ability to purchase Weapon Parts - [i]Added in Update 2.0.2[/i] -Additional Storage/Vault Options - [i]Added in Update 2.0.0[/i] -More Ghost Skins - [i]Added in Update 2.0.0[/i] -Deleted Item Retrieval - [i]Added in Update 2.0.0[/i](For some items) -Dismantle Consumable Items [i]Added in Update 2.0.0[/i](Turned in for Rep, Motes, etc)[/quote] Watch this space for updates, and keep talking to us about Destiny.

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  • Have never seen facial hair ever. Seems like this is what they r proposing not our wish list

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  • The ability to infuse exotic with exotics and not not need any additional exotic shard

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    • Ok so this is going to take a minute. It's long winded and it covers several things. I know bungie will probably never see this or even care, but they should know that these ideas cover their end as well as far as keeping people playing. 1. Year one raids need to be relevant. I know we have heard this before and we have all been though this. But we can't keep adding a raid and then taking the old one out. Keep the raids as they are just add one more mode at the new hard raid level. This new mode does not drop raid gear. It will drop a material, and current exotics at top level(300-320). Keep it as rare as armor and weapons drops in the Kings fall raid. This material upgrades only the raid armor and weapons to the point of infusion with a few added buffs. This material also adds the added buff that the gear for the prison of elders had, but they are only active within the raid. Faster super charge, more agality, armor buff ect ect. Now every time a new raid comes out theses buffs are brought down 75%. So you have to go back and collect a new set of materials to bring them up from 25% to 100%. Plus you still have to infuse to bring them to the max. This adds replayability to the entire game. Making this game huge. That's 9 runs a week if you only do this new top tier mode with raids alone. Then you still have all the other crap in this game to do. Boom we get to keep all raids and raid gear forever, and we get a shit load more content. 2. Elemental cores. It's an idea that a player already came up with but it's awesome. But the original idea is limited here is my add. Two different type of cores. A burn core and a utility core. The burn cores are the usual void, solar, and arc. If used on a weapon that has a burn the core replaces the burn and the core is lost (one time use). Utility cores are different. They add perks such as hidden hand, shot package, poison, burns like a flaming throwing knife, healing like the red death, and the list goes on and on. You could also make an exotic that has two slots, so there's that. But this again adds to the grind. Another thing is does is add customization to the game on a level that's small but scaled to a size that we have never seen before. Exotics cannot add utility cores unless made to do so, because let's be honest a red death that burns the enemy wouldn't be fair. 3. Clans you need to make them relevant to the game. Right now I don't see the point. But if you put in a clan lobby for raids and trials you won't always have to lfg. Plus it gives people a real reason to join a clan without all the work of being part of a clan. You should also think of a month long clan war. This would be point based off of collective exp, pvp score, raid completions blah blah blah. The only problem with that is bigger clans would always win. BUNGIE has great devs I'm sure they can find a way to make it fair. Rewards would be special gear exclusive to clan wars. 4. Factions!!!!!! A rank system to actually work for. What is there to work for after the exotic? Nothing. My way is a little better. At rank 25 keep it as is you get the quest for the class item blah blah blah. At rank 50 you get a weekly package. 500 glimmer, one drop, and this is just for being level 50 no work required after 50. At 75 a weekly drop with 1500 glimmer, and one drop. At 100 it jumps to two packages a week. One on Tuesday one on Thursday. 1500 glimmer and one drop each. At 125 you get 2000 glimmer and one drop in each package. At 150 you get 2000 glimmer, one drop, and 10 legendary marks with each package. At 175 it jumps to 2500 glimmer, one drop, and 15 legendary marks. And at 200 (max) you get three packages a week. Each package has 3000 glimmer, 20 legendary marks, and one drop. Packages will be at the post master on Tuesday, Thursday, and Saturday. This would give me a reason to grind. It's not to much it's not to little and after I work my -blam!-ing ass off I get an awesome return on my investment of time. This again not just adds to the game but gives people a reason to play. That's my feed back for destiny. Bungie do this and I think people will eat that shit up. These ideas keep people playing and it adds so much to the game that's already in place it's crazy. What do my fellow players think.

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      • What this game needs is for year 1 to be relevant they marketed TTK to new players and everything we did in year 1 didn't matter because it is all useless now and also they need way more new pve content

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      • Return exotic shards to xur!!!!! Please bungie

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        • Faction ghosts and sparrows

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        • More Taken: ideas. Taken Servitor: mobile arc-blasting blight. Taken Dreg: if left alive gets bigger and grows more arms and in the process stacking generic taken powers.

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        • I would like to see the following added to the wish list, I understand how time consuming this process is so I'm going to keep it as simple as I can. More PVE in patrol. Now, the festival of the lost looked like you had put a lot of work in to it, changing the tower look etc, but this is not what people want, what needs attention is out there in the field, best thing you guys ever did for patrol was the wolf packs, it felt like we were at war with the darkness, go on patrol these days feels terrible, we know what to expect and we know it's not rewarding, most are just there doing the same old bounties or leveling gunsmith etc, it's a chore that we've done hundreds of times. Make it feel we are participating in the war, like we are making a differance, make it exciting, live, engaging, and rewarding.

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          • [b]END THE PVE DROUGHT [/b]

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            • Edited by Jweb 117: 2/4/2016 4:53:21 PM
              I would like to see the ability to fly our jumpships because right now they are pretty much pointless

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              • It would be nice if exotic class items could be obtained a lot sooner than rank 25. I'm a day 1 player with 55 days game play between my 3 characters. My closest character is level 23 after 33 days of play. These items should almost be called mythological they are that hard to obtain. Perhaps level 15 or double the reputation for consumables for each faction would be better. Otherwise I like most players will never appreciate the hard work you have put into creating these items.

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              • So none of this stuff will ever make the game

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              • Improvements all round.. Next balance patch, pvp tlw was perfectly fine in 2.0 people just didn't know how to use it so called it bad it was only good in a skilled hand, now it's buffed it's overused again so just return to 2.0 form Thorn reduce impact so not a 3 shot body kill Nlb buff impact to 1k stare so ability to Res snipe and shut down supers Messenger Arche type of pulses buff back to, 2 burst headshot kill requiring all 6/8 shots hit the head Buff amount off rockets dropped in heavy ammo to 3 for all rockets and 5 or more if wearing heavy or rocket ammo increases ( adds more diversity to heavy ammo instead of everyone carrying a quilliums, and rockets take more acuacry to use now then they did in year 1 since the proximity nerf) nerf the heavy picked up by all machine guns you shouldn't be able to hold it until the next heavy like most people do Stability buff to all autos and pulses (apart from messenger Arche type because it should take a lot off skill to pull off a 2 burst kill) Blade dancers fix the hit box issue Gun slingers damage reduction to 50% like all other roaming supers and buff the duration Night stalkers damage reduction by 50% when using quiver, make the grenades actually viable in pvp Warlocks nerf melee range all round Stormcallers nerf the duration buff when using transcendence. Strikers nerf the duration and range of lightning grenades And if someone is 5 metres off the ground when fist of havoc is activated it shouldn't kill them Pve Buff damage of pulses slightly and buff autos a lot.. Blade dancers more orb generation, buff damage of arc blade, increase invisibility duration Gunslingers buff damage off gg Strikers buff duration of aftermath Fusion rifles need a buff all round but I don't know how to without them being broken.. Lifestyle fixes: Rotate weapons and armour on tower vendors Exotics to be dropped at 320 if above guardians current light is above 310 All though the idea of 3 of coins was a good idea it's making exotics to common and easy to get even though a lot of people complained about the grind in year 1 people still played to get that gally year 2 a bigger complaint is how easy exotics are to get. So remove 3 of coins and buff the percentage off getting exotics where the grind is still there but not ridiculously easy to get them. Event/raid collection vendors, fatebringer in year 1 was just a nesicity now useless I've dismantled all my vog and ce weapons.. Because they were taking up space and needed motes you should be able to collect them as they are "special" weapons and armour. Also wth weapons like the supremecy Map/strike voting Private matches/strikes All year 1 strikes updated Year 1 raids and Poe updated with challenge modes added ( with weapons it's more complicated I.e no black hammer as if it was added black spindle would be useless. And there's already year 2 versions off a few weapons) loot could be year 2 vex, nechrocasm and Poe exotics and emblems. As said updating the old raid weapons is more complicated Add night full buff back Add all year 1 exotics back don't release as updates gally won't dominate pve anymore and the nerds suggested should combat thorn Add all year 2 exotics that were data mined... In game grimore such as in loading screens.. In game clan roster In game lfg Improvements by bungie and activision Inform us the community about mistakes and tests in patches asap " a road map" for the year Dlc and free events can co extist... Get pricing right. in the uk the taken King was the same price as the base game... £17.50 for db and how sized dlc £32 for ttk sized dlc and £40-45 for next base game release. this is just what I feel the pricing should be in the uk. Update the match making features ( I'm not an expert but all the streamers and youtubers are asking for dedicated servers) trials should be skill based unfortunately but a 2.0 average team coming up against a 0.8 average team isn't fair trials is suppose to be competitive it is a lot more competive then year 1 thanks to being matched against similarly amount of wins teams. Alternate spawning in trials Next content release Make the story longer Make an actual immersive story taken King was a step in the right direction More game modes More vechiles Make ships relevant Give the combined arms playlist some love. More maps larger team size 6v6 on those map isn't enough people 10v10 or 12v12 would be alright and the inclusion of more vechiles would make it more relevant More Intresting characters ( cayde in taken King was amazing) make your guardian actually have a voice and be Intresting More explorable areas and larger open worlds. More than 1 raid?

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              • End the pve content drought - announce the 2016 pev content program

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              • PVE

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              • Endgame matchmaking.

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              • You guys have implemented 5 things out of the wishlist. Bravo ! Great AAA developers you guys are these days. Nothing personal towards Cozmo, but holy fućk. This is actually hilarious.

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                • Edited by Husnane Ali: 2/7/2016 3:08:03 PM
                  The lack of community wish list added to the game is a disappointment. I have been coming to this part of the thread since last year. In fact it's been over 8 months. Me as a day one player. I am ashamed. 5 out of 26 items have only been added, that's under 20%

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                • Edited by MeArney: 2/7/2016 11:07:32 PM
                  I would like an emote, where I would play a small violin while standing over the corpse of a brat that t-bags in Trials. Also that it would contain a sound. This should be good: https://www.youtube.com/watch?v=r4LyoUGxVd8 Not that they even now where it comes from. You can call the emote "Stress Relief"

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                • Could you make Beyoncé's "Single Ladies" dance into an emote for the Crimson Days? That would seriously be hilarious

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                  • Tea Bag emote :D

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                    • I'd like to see bungie actually fix the pairing system for trials!!! A team with 1-2 loses should not be facing a flawless sweaty TRYHARD team!

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                    • Edited by AbsoIxte: 2/5/2016 10:46:32 PM
                      So out of curiosity, are any of these going to actually be applied in the game? We've been looking at basically the same thing for months and still nothing? I mean im for basically everything on this list 100% but nothing is actually changing. You guys added four small things that half the time doesn't really matter. Buying weapon parts is really the only useful one you have added My personal opinion right now is you guys just put this post up to get heat off your backs for a while and neglect your jobs! However, this may not be true its just my opinion from what I have seen these past few months. Everyone let me know what you think

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                      • Please bring the weapons to how they were year 1! Oh mythat suros and that last word was so good i just loved it.

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                      • Nerf Thorn

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                        • I would like a detailed description on what the -blam!- you guys did to the crucible???? It seems as if my weapons only do damage for half the match, zones in control are being taken with no one in them! Hit boxes for me are small, head glitching players get sniped and only 95% of there health is lost while I'm dropped in a curving bullet fashion from behind the wall, the kicker is, everyone is green bar, have you ever seen green bar players lag? I get the feeling that you guys are hiding people's true connection to the game in order to make yourselves appear as if your doing something other than -blam!-ing up your own game! You guys are on eggshells with this fkn community and if tues update doesn't provide some hope than your gonna lose more! Not to many people have played and loved this game as much as I have, but this is it for me, last chance!

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