I was thinking of ideas for a healer/buffer subclass in Destiny. Let me know what you think of these. 
(I know the second subclass doesn't heal or buff. This class needs a subclass capable of dealing damage.) 
Class item - Sash
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Healer Subclass
--Healer - Only those who have stared into the Void can truly understand life. 
--Exotic Helmet "Lifeline"  
               -Lifeline - When consumed by darkness when Restoration of Light is charged, you can revive yourself and one random member of the fire-team.  
--Void Damage 
--Healers deal less damage and has less shields, armor, and health than other guardians, but makes up for those losses by keeping guardians fighting. 
 
                          Grenades
--Vortex Grenade - Creates a small field that deals damage over time, which results in an explosion dealing moderate damage 
--Scatter Grenade - Grenade that splits into multiple submunitions. 
--Fission Grenade - Splits into 3 submunitions that stick to different enemies, dealing massive damage to all enemies inside the area formed. 
                           Super
--Restoration of Light - Heals All Allies
                        Modifiers
--Invigorate - Restoration  boosts Grenade and Melee cool downs
--Inspire - Restoration boosts Super cool downs
--Energize -Restoration boosts Movement speed and weapon handling is increase 
                           Melee 
--Priest Melee - Basic Melee Attack. 
                         Modifiers. 
--Revitalize - On hit, gain Over-shield. 
--Vampire - On Kill, restore full health. 
--Recharge - On Kill, partially recharge all abilities. 
                Attribute Upgrades
-- Ancestral Teaching - Training focused on all attributes.
--Chaos Teaching - Training focused on speed.
--Divine Teaching - Training focused on toughness at all costs
--Blessing of Wisdom - Training focused on battle recovery and speed
-- Blessing of Spirit - Training focused on battle recovery and toughness.
--Blessing of Force - Training focused on toughness and speed
                  Ability Upgrades
--Necromancer - Reduces time to revived downed guardians and allows you to revive guardians when revives are restricted. 
--Light of Revival - fully restores an allies ammo, grenades, and Melee on revive. 
--Avatar of Light - Grants Nearby Guardians an Over-shield when you activate Restoration of Light  
--Call for War - Boosts the recharge of health and abilities of Crusaders. 
--Ceremony of Light - Blinds nearby enemies when Restoration of Light is Activated. 
--Range of Light - Extends the range of Restoration of Light. 
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Crusader Subclass
--Crusader - Purge the darkness with an eternal Flame. 
--Exotic Arm "Firestarter"
          Fire starter - all attacks have a chance     
          to ignite. 
--Solar Damage. 
As opposed to its Void counterpart, Crusaders lose their ability to restore in favor for the ability to lay waste to enemies and their abilities. 
                       Grenades
--Solar Grenade - Deals solar damage over time with an explosion dealing moderate damage. 
--Ravenous Grenade - Grenade with multiple submunitions. Submunitions increase in damage and range for each enemy hit. (Longer cool down than Flash or Solar Grenades). 
--Flash Grenade - Deals minor damage and blinds all creatures of Darkness. 
                         Super
--Supernova - Sends a massive wave of Solar Light out of your body
                    Modifiers 
--Hellfire - Leaves a field of Fire that damages enemies that step into it. 
--Pyromania - Enemies killed by Supernova explode. 
--Flash Blindness - Blinds all enemies in a massive area. 
                          Melee
--Priest Melee - basic Melee Attack
                      Modifiers 
--Wildfire - Deals no damage but knocks back an enemy and Ignites it. Enemies that get near the Ignited one become Ignited. 
--Warm-Up - Melee attacks significantly recharge Supernova and Grenades
--Sub-nova - Melee attack becomes a small pulse of solar Light around you. 
                      Movement
--Glide - Double Jump mid-air to glide.
                         Modifiers 
--Focused Control - Upgrade to directional control
--Focused Burst - upgrade to initial speed
--Stare into the Sun - When gliding, enemies that Attack you have a chance of being Blinded
                   Attribute Upgrades
-- Ancestral Teaching - Training focused on all attributes.
--Chaos Teaching - Training focused on speed.
--Divine Teaching - Training focused on toughness at all costs
--Blessing of Wisdom - Training focused on battle recovery and speed
--Blessing of Spirit - Training focused on battle recovery and toughness.
--Blessing of Force - Training focused on toughness and speed
                  Class Upgrades
--Funeral Pyre - When downed, you explode and Ignite all nearby enemies. 
--Dawn of Victory - Damage increases when Supernova is Charged. 
--Purging Flame - Hellfire upgrades to also leave a field of light that removes all debuffs on allies. 
--Burn Hotter - Increases the damage and duration of Ignite. 
--Call for Life - Boosts the recharge of health and abilities of Healers 
--Burn Longer - Increases the range of Supernova 
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--Preacher - He spoke unto them, filling them with Light. 
--
--Exotic Helm - Malediction  
                     Malediction - Inspiration slows and weakens nearby enemies. 
--Arc Damage. 
The Preacher finds mid ground between Crusaders and healers. The preacher deals damage while boosting the recovery and effectiveness of abilities.  
                       Grenades
--Flux Grenade  - deals extra damage when attached to enemies 
--Pulse Grenade - Sends pulses of light through nearby enemies. 
--skip Grenade - Breaks into smaller projectiles that seek enemies on contact
                         Super
--Inspiration - Boosts the recharge speed of grenades and Melee of nearby allies. 
                    Modifiers 
--Call to Arms - Inspiration boosts ally damage 
--Call to Shields - Inspiration Boosts ally defense
--Call to Body - Inspiration boosts movement speed and weapon handling. 
                          Melee
--Priest Melee - basic Melee Attack
                      Modifiers 
-- Life-Drain - On kill, restores health
--Energy Drain - On kill, gain recharge boost
--Surge - On Kill, increase movement speed and weapon handling. 
                      Movement
--Glide - Double Jump mid-air to glide.
                         Modifiers 
--Focused Control - Upgrade to directional control
--Focused Burst - upgrade to initial speed
--Balanced Glide - upgrades glide to have a boost to control and initial speed. 
                   Attribute Upgrades
-- Ancestral Teaching - Training focused on all attributes.
--Chaos Teaching - Training focused on speed.
--Divine Teaching - Training focused on toughness at all costs
--Blessing of Wisdom - Training focused on battle recovery and speed
--Blessing of Spirit - Training focused on battle recovery and toughness.
--Blessing of Force - Training focused on toughness and speed
                  Class Upgrades
--Benediction - Increases Recharge rate for Inspiration
--Word of Rebirth- Boosts the recharge rate of ally that revived you. 
--Rapid Recharge - increased recharge rate for all abilities
--Word of Munitions - Recovers ammo for nearby allies. Requires Call to  Body
--Word of Damage - even further increases damage output. Requires Call to Arms. 
--Word of Purging - Removes some debuffs from nearby allies.
						
					
					
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	2 RepliesYou forgot the arc subclass, but it sounds great overall.
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	I think i just got a little stupider from reading that