originally posted in:Halo Archive
					
				
				
					
								
					
					
				
				
			
				I know there's some, especially in Halo 3, but their problems were often dealt with in patches and such. 343i took a [i]long[/i] time to balance a lot of the issues in Halo 4 and the MCC.
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	You weren't on Bungie.net during the Halo 3 or Reach days, were you?
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	I was, but I was a lurker. Didn't make an acct till now.
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	Everything about Halo 3 and Reach was scrutinized to oblivion. As a game designer, I can now understand why some of those features weren't liked. For comparison, you stated that it took a long time for 343i to balance Halo 4's sandbox. In that same amount of time, Bungie only fixed Halo 3's melee system.
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	I know that. But people learned to work around most of the problems with the game, which probably explains my lack of remembrance of them.
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	"I don't remember the problems therefore they weren't actually problems." What!?
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	Not what I said. It would have been better if they were fixed, but instead people were forced to work around them. It sucked. :-(
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	That's basically what you're saying, whether you mean to or not. There was no "work-around" for Halo 3's broken melee system. I'm off-topic on my own thread now, so this'll be my last reply. No hard feelings though. You like Halo, and that's all that matters.