I can only argue about them based on what is shown at face-value. Anything that needs an explanation of "it just works" or "space magic!" is not valid.
The hand cannons in Destiny are all shown to be double-action revolvers (meaning that pulling the trigger cocks the weapon and also fires it), with the exception of The Last Word, which is shown to be a single-action revolver. There is no indication that any of them have the same internal functionality of the Rhino, and given the animations and action displayed by the hammer in-game, there is no indication that it is meant to work any differently than a standard revolver.
Given this deductive reasoning, it's safe to assume that the current configuration of Hand Cannons in Destiny would not work.
And you know my points regarding the impossibility of the design is also true. Hence, your only real response is the "it's just a game" non-argument. It's a deflection more than anything.
I could make a game that has a police officers that allow you to murder them in broad daylight in public... and the fact that I CAN do it doesn't protect me from scrutiny for making that design decision.
It's a pretty stupid decision... regardless of whether or not "it's just a game", which is why "it's just a game" is not a valid counter-argument. It's just dismissive... in which case, why even bother trying to argue?
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