And how exactly do achieve balance without bringing down the effectiveness of one side?
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Bungies kinda close, not many multis allow this many guns to be effective against each other The strong tracking of pulse rifles have a place even if autos get a damage buff With scouts I'd lower the ranges of all gun classes a bit lower to make them more effective with stronger tracking. Simple tweaks
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Why lower the ranges of scouts? They're pretty much perfect.
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You don't, instead you buff, not nerf
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Buff everything else? Or just select weapons? If there were guns on par with ARs then people would use those and this wouldn't be a problem. Do you increase the rate of fire or impact on these other guns. Because they are no weak guns right now. Even ARs are serviceable, people but not as strong as they once were and people are mad about it. There is nothing "wrong" with ARs.
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That would screw up the pace and shorten ttks making it unto a cod like experience where players die too fast. I like how headshots & mobility are the focus instead of simple quick kills, its what makes crucible different