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#feedback

12/4/2014 6:39:38 AM
0

I have a smart idea.

Currently there is no incentive to play completed story missions other than the occasional boss bounty. What if we made materials the reward? Like this: [b]Level 15[/b]: Nothing [b]Level 18[/b]: 4 Destination Matierials [b]Level 20[/b]: 8 Destination Matierials [b]Level 24[/b]: 12 Destination Matierials [b]Level 28[/b]: 16 Destination Matierials I strongly believe this system ([i]or something similar[/i]) can add a ton of replay value to otherwise all these missions that are damn near useless at end-game.

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