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#Gaming

Edited by Bistromathics: 5/7/2014 7:41:17 PM
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Wii U sales fall again, 3rd annual loss for Nintendo

Sales will pick up with new games (MK8, SSB)

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There's no saving it now

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[url=http://theverge.com/2014/5/7/5689878/nintendo-earnings-fy-2013]"Nintendo will focus on efforts that seek to stimulate the platform," the company said in its release, promising to expand Wii U sales "by providing software that takes advantage of the Wii U GamePad, utilizing its built-in functionality as an NFC reader/writer, and adding Nintendo DS Virtual Console titles to the Wii U software lineup."[/url] [quote]Nintendo made an annual operating loss for the third consecutive year in 2013, ending up ¥46.4 billion ($457 million) in the red as Wii U sales failed to pick up following the holiday season. The Kyoto company's net loss was ¥23.2 billion ($228 million). [b]Total Wii U sales now stand at 6.17 million consoles worldwide, meaning that Nintendo sold just 310,000 in the quarter ended March 31st — a 20 percent drop on its performance a year ago...[/b] Nintendo expects to return to the black in its 2014 fiscal year, forecasting an operating profit of ¥40 billion ($394 million) with 3.6m Wii U and 12m 3DS consoles sold. Shareholders may not take the claim at face value, though — CEO and president Satoru Iwata maintained until January that the company would make ¥100 billion profit in 2013, before backtracking dramatically and predicting a ¥35 billion loss on poor Wii U sales. As it turned out, Iwata underestimated the loss by more than ¥11 billion.[/quote] Despite the one year headstart, the Wii U has already been overtaken in sales by the PS4. Nintendo recently announced it would try to improve its fortunes by building products that focus on quality-of-life, though no details have been surfaced there. So what, if anything, can Nintendo do to save the Wii U?

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  • It's sucked from day one and it will continue to suck. Nintendo can justify it however they want by saying that it's targeted towards "casual" players. It won't change the fact that no big-name publishers will do any big projects with it because of it's lack of popularity and power.

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