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Destiny 2

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11/6/2026 5:58:13 AM
9

Hand cannons need to be adjusted.

There is no other weapon you can bounce up and down and do backflips while shooting and hit every crit shot easily or sniping with hc 40m out far easier than a scout rifle. If pulse rifles were so much better and so easy to use, then every player would be using pulses. Instead every single comp match is 100% opposing team all running hand cannon/shotgun, rarely seeing a pulse rifle or scout. Maybe see Jade Rabbit one out of every ten matches. No one is using anything else. Looking at top weapons used all but one kinetic hc and same with energy weapons.

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  • There is always going to be a primary meta. Of all the metas, a loose hand cannon meta is the healthiest for the other weapon archetypes. Which in contrast, cannot be said where we’ve had a meta organized around scout, pulse, or auto. You can still find success with other archetypes during a hand cannon meta, even if there is less margin for error to do so. But this cannot be said for a meta organized around auto/scout/pulse. We have thirteen years of experience now, as a playerbase, that supports this as an argument. It’s okay if you don’t like it. And I’m in favor of mixing things up when we can? Because it re-proves the point, to new people and people who have forgotten. But, for the people still playing now— a hand cannon meta is the healthiest place for the game, while it’s in its golden years, in maintenance mode.

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  • Rose, Rose, Rose, Rose..... (for many years now) Ace Of Spades Igneous Hammer Crimil's Dagger

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  • Yep. That's why I stopped playing in PvP. This is an issue since Forsaken release.

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    • Always had far too much aim assist

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      • Been saying it for years, this community will never balance it and every time it was they reverted it. Every sweat and lukewarm streamer uses them while complaining about anything that competes with them. Just use a pulse or the clear meta and without mercy.

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      • delete handcannons and add 2 more barrels to Cerberus.

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        • Edited by Meaga: 11/7/2026 6:49:35 PM
          This guy is still complaining about hand cannons. Outside of weapon stat builds, we are in a balanced primary meta

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          • Oh no guys look the guy who thinks hcs have scout range is back complaining again

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            • The problem is that Handcannons are just a fun weapon type. Nerf them, or make them worse and it just kills a lot of people’s vibe and experience. I agree they have too much accuracy in the air without investment considering how “easy” they are to use on the ground. It’d be hard to properly balance it without ruining them.

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